// ORGANIC_PLAYFIELD_V8_SOVEREIGN
GHOST_SPRING_NETWORK
-
+
100%
RESET
↺ RESET_POSITIONS
📐 ARRANGE_CARDS
🎨 DESIGN_STUDIO
// GRAPH_STANDBY
DRAG PIECES INTO THE CENTER PLAYFIELD TO LINK
COLLAPSE_ALL_LINKS
// DESIGN_STUDIO_PANEL
✕ CLOSE
☁️ SERVERSIDE THEME PROFILES
💾 SAVE
SELECT SAVED PROFILE...
LOAD
🗑️
🔄 EMERGENCY RESET ALL TO DEFAULT
FLOOR BACKGROUND SWATCHES
CARD TEXT BOX BACKGROUND SWATCHES
CARD TEXT COLOR SWATCHES
PRIMARY FONT FAMILY
Helvetica Neue Light (Default)
Helvetica Neue Thin
Helvetica Neue UltraLight
Riddickewles Neue
Riddickewles Reformed
System Sans-Serif
UPLOAD CUSTOM FONT FILE (.OTF / .TTF)
📁 CHOOSE FONT FILE...
No custom font loaded
CARD WIDTH
130px
CARD HEIGHT
180px
CARD BORDER RADIUS (ROUNDING)
8px
CARD BORDER THICKNESS
1px
SNAP ATTRACTION RANGE
260px
SPRING TENSION (STIFFNESS)
Firm (0.05)
CARD REPULSION FORCE
180px
FLOOR PAN / HOVER CURSOR (3 OPTIONS)
➕ Option 1: AI Studio Plus Crosshair
🖐️ Option 2: Open Drag Hand
🧭 Option 3: 4-Way Compass Cross
CARD DRAG / HOLD CURSOR (3 OPTIONS)
✊ Option 1: Closed Fist Grab
🎯 Option 2: Target Reticle Ring
⚡ Option 3: Kinetic Pinch Ring
GRID ROWS PER COLUMN (MAX ROWS)
4 Rows
DEFAULT INITIAL ZOOM LEVEL
100%
MINIMUM ZOOM LIMIT
0.3x
MAXIMUM ZOOM LIMIT
3.5x
FLOOR PATTERN / TEXTURE
Cybernetic Micro-Dots (Default)
Architectural Blueprint Grid
Technical Crosshairs (+)
Isometric Honeycomb Hexagons
Solid Floor (No Pattern)
PATTERN OPACITY
25%
PATTERN ELEMENT DISTANCE (SPACING)
40px
LOGO DISTANCE FADE MODE
💡 Center Spotlight (Bright at Logo → Fades Outward)
🌗 Reverse Vignette (Soft at Logo → Bright Outward)
⬛ Uniform Full Coverage (No Distance Fade)
🎛️ PRO HARDWARE ROTARY DIALS CONSOLE
SPOTLIGHT FADE
35%
SPRING TENSION
Firm
LOGO GLOW
20px
MAX ZOOM BOUND
3.5x
OUTFIT GLOW
18px
LOGO PULSE
OFF
🔘 CYBERNETIC TOGGLE SWITCHES
⚡ CARD ELEVATION SHADOW GLOW
⚡ KINETIC OUTFIT CLUSTER ENERGY GLOW
🖼️ LOGO SUBTITLE DECAL TEXT
LOGO WATERMARK OPACITY
85%
LOGO WATERMARK SCALE
460px
UPLOAD CUSTOM LOGO (.PNG)
🖼️ CHOOSE LOGO PNG...
RESET DEFAULT
EXPORT CSS
MODULAR CLOTHING SYSTEM
// RESTRICTED_ACCESS
AUTHENTICATE
// DEJAN_SOVEREIGN_ADMIN
PLAYROOM_INVENTORY_CONSOLE
[ CLOSE_CONSOLE ]
01_MANAGE_CARDS
02_ADD_NEW_CARD
// INVENTORY_CATALOG
// CARD_EDITOR_PREVIEW
NAME
CODE
SAVE CHANGES
DELETE CARD
// CREATE_NEW_GARMENT_CARD
NAME
CODE
CREATE CARD